That leaves only two heroes (plus the leader) safe and sound.įirst time I played I used AoW+, but found the changes too radical. The three other heroes are also in immediate danger two of them are not too hard too save, while for the third you have to be creative. Four of your heroes are are being hunted, one of them surrounded by Wraiths and I don't think anything legitimate can save him. You play as Canar Dalac, Queen of an elven kingdom surrounded on all sides by Orcs, Dark Elves, Goblins and Undead, and your only ally a small Dwarven clan to the west. Last Stand is brutal, but not unfairly so. I think it was balanced for the campaigns anway. I found that AoW+ is just too radical, so will probably only use it if playing the campaigns again. For typical quest type maps with few units I'm most likely to play them vanilla, while for more combat focused maps I prefer a custom MolzyMod Ziggurat Mod. I will probably use a variety of mods when playing AoW user-made maps. So while playing HoMM may be quicker to play than AoW, assembling a list of worthy maps and then tracking them down is more time consuming. The AoW have only one (AFAIK) major independent forum, which also hosts the one convenient, centralized map depository, where you can arrange them in chronological order. The HoMM games seems to have a much wider following than the AoW games, with several communities, and with the Russians now being the main map and mod makers. The AI can't even use many features, so if I should play PBEM again, AoW would be my first choice among computer games not specifically dedicated to it. This will be a similar thread to the one I made about the HoMM games.Īge of Wonders have overall better game mechanics than the somewhat simpler (and quicker to play) HoMM games, but suffers from poorer AI.
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